Brotato 1.1.15.4 · Player stat

What Ranged Damage does in Brotato

Measured against all 79 weapon families: how many of them a point of Ranged Damage actually moves, and where the first point that changes anything sits.

Measured across all 79 weapon families

16 of 79

gain anything at all from a single point of Ranged Damage

23 move somewhere within +30 · highest available tier · 10 Max HP and no other bonus stats · one equipped weapon · before enemy armor

The number no wiki prints

What +1 Ranged Damage is actually worth

Damage is truncated to a whole number after the scaling terms are summed, and rounded again after the global multiplier. A stat point that does not push a weapon past one of those steps changes its output by exactly nothing. Below, each weapon family was recomputed one point at a time from the shared baseline until its damage per second moved.

Weapon family Baseline DPS First point that changes it DPS after that point Average per point over +10
Potato ThrowerRanged 42.99 +3 46.62 +3.64 +1.43
MinigunRanged 57.22 +2 68.67 +11.44 +8.01
SMGRanged 53.60 +2 60.33 +6.73 +5.36
SlingshotRanged 18.73 +2 19.66 +0.94 +0.75
CrossbowRanged 25.01 +2 26.29 +1.28 +0.68
FluteRanged 19.46 +2 20.73 +1.28 +0.65
ShredderRanged 24.52 +2 25.50 +0.98 +0.49
Chain GunRanged 65.48 +1 98.71 +33.23 +32.74
Gatling LaserRanged 163.64 +1 180.00 +16.36 +16.36
Double Barrel ShotgunRanged 46.35 +1 51.50 +5.15 +5.15
ObliteratorRanged 127.42 +1 132.20 +4.78 +4.78
Laser GunRanged 62.42 +1 66.17 +3.75 +3.75

Showing 12 of the 23 weapon families this stat moves, hardest breakpoint first.

Largest return per point: Chain Gun +32.74 DPS, Gatling Laser +16.36 DPS, Minigun +8.01 DPS.

Exact coefficients

What scales from Ranged Damage

23 weapon families list Ranged Damage as a damage scaling key at the highest tier. Each coefficient is raw damage added per resolved point, before the global multiplier.

SMG SMG × 0.8

Ranged

Every listed source

Where Ranged Damage comes from

Level-up upgrade

The Shoulders line, by the rarity it is offered at.

  • Common+1
  • Uncommon+2
  • Rare+3
  • Legendary+4

Filtered out of the upgrade offer for Mage, Technomage.

Items

23 items change Ranged Damage with a plain added stat line.

Give it

Showing the 10 largest of 13.

Cost it

Stated, with its confidence

Ranged Damage mechanics

Confidence words are the ones this site’s own model records. How these figures are calculated.

Metric boundary

What this site does not model for Ranged Damage