Brotato 1.1.15.4 · 79 weapon families
Weapon calculators
Every number below is expected primary-target DPS before enemy armor at the highest available tier and zero player bonus stats.
Sort by computed DPS or filter by scaling stat — the numbers competitors don't publish
Melee weapons (48)
AnchorMelee Damage 1.5 + Curse 1.25
- Computed DPS
- 61.76
- Shop price
- 48
- Tier range
- Tier II–IV
Brass KnucklesMelee Damage 1.0
- Computed DPS
- 11.30
- Shop price
- 40
- Tier range
- Tier II only
BrickMelee Damage 1.0 + Engineering 1.0
- Computed DPS
- 87.37
- Shop price
- 6
- Tier range
- Tier I–IV
Cacti ClubMelee Damage 1.0Extra projectiles on hit — not in this figure
- Computed DPS
- 45.30
- Shop price
- 20
- Tier range
- Tier I–IV
Captain’s SwordMelee Damage 1.25 + Curse 1.25Scales with free weapon slots — not in this figure
- Computed DPS
- 86.95
- Shop price
- 110
- Tier range
- Tier III–IV
ChainsawMelee Damage 1.0 + Engineering 1.0 + % Life Steal 1.0Bonus vs healthy targets — not in this figure
- Computed DPS
- 34.89
- Shop price
- 112
- Tier range
- Tier III–IV
ChopperMelee Damage 0.5 + Max HP 0.3
- Computed DPS
- 46.20
- Shop price
- 15
- Tier range
- Tier I–IV
Circular SawMelee Damage 1.0
- Computed DPS
- 48.32
- Shop price
- 46
- Tier range
- Tier II–IV
Claw% Attack Speed 0.3 + Melee Damage 0.5
- Computed DPS
- 56.49
- Shop price
- 15
- Tier range
- Tier I–IV
DEX-troyerMelee Damage 1.0 + Engineering 1.0Explosion damage — not in this figureExtra projectiles on hit — not in this figure
- Computed DPS
- 77.53
- Shop price
- 315
- Tier range
- Tier IV only
DrillMelee Damage 1.0 + Engineering 1.0Builds up during the wave — not in this figure
- Computed DPS
- 38.85
- Shop price
- 250
- Tier range
- Tier IV only
ExcaliburMelee Damage 2.0 + Max HP 2.0
- Computed DPS
- 380.86
- Shop price
- 230
- Tier range
- Tier IV only
FistMelee Damage 1.0
- Computed DPS
- 108.27
- Shop price
- 10
- Tier range
- Tier I–IV
Flaming Brass KnucklesMelee Damage 1.0Burning damage — not in this figure
- Computed DPS
- 135.34
- Shop price
- 46
- Tier range
- Tier II–IV
Ghost AxeMelee Damage 1.0
- Computed DPS
- 27.21
- Shop price
- 20
- Tier range
- Tier I–IV
Ghost FlintMelee Damage 1.0
- Computed DPS
- 19.36
- Shop price
- 12
- Tier range
- Tier I–IV
HammerMelee Damage 2.0Knockback
- Computed DPS
- 81.57
- Shop price
- 46
- Tier range
- Tier II–IV
HandMelee Damage 0.5
Other-weapon DPS: Sickle +40.0%
- Computed DPS
- 1.42
- Shop price
- 10
- Tier range
- Tier I–IV
HatchetMelee Damage 1.0 + % Attack Speed 0.2
- Computed DPS
- 73.12
- Shop price
- 10
- Tier range
- Tier I–IV
Hiking PoleMelee Damage 0.5 + Range 0.2
- Computed DPS
- 26.01
- Shop price
- 17
- Tier range
- Tier I–IV
Jousting LanceMelee Damage 0.5 + % Speed 0.5Declares a stat this figure ignores
- Computed DPS
- 38.59
- Shop price
- 20
- Tier range
- Tier I–IV
KnifeMelee Damage 0.8
- Computed DPS
- 82.16
- Shop price
- 10
- Tier range
- Tier I–IV
Lightning ShivMelee Damage 0.8Extra projectiles on hit — not in this figure
- Computed DPS
- 21.23
- Shop price
- 18
- Tier range
- Tier I–IV
LuteMelee Damage 0.5 + Luck 0.25Enemies take more damage — not in this figure
- Computed DPS
- 14.23
- Shop price
- 15
- Tier range
- Tier I–IV
MaceMelee Damage 1.0 + % Attack Speed -1.0Declares a stat this figure ignores
Other-weapon DPS: 72 of 78 lower · largest change −13.0%
- Computed DPS
- 86.36
- Shop price
- 46
- Tier range
- Tier II–IV
PlankMelee Damage 0.9 + Elemental Damage 0.9 + Engineering 0.9Explosion damage — not in this figure
- Computed DPS
- 31.62
- Shop price
- 15
- Tier range
- Tier I–IV
Plasma SledgeMelee Damage 2.0 + Elemental Damage 2.0Explosion damage — not in this figure
- Computed DPS
- 82.49
- Shop price
- 136
- Tier range
- Tier III–IV
Power FistMelee Damage 1.0Explosion damage — not in this figure
- Computed DPS
- 135.34
- Shop price
- 110
- Tier range
- Tier III–IV
PrunerMelee Damage 1.0
- Computed DPS
- 31.32
- Shop price
- 15
- Tier range
- Tier I–IV
QuarterstaffPlayer Level 1.25 + Melee Damage 1.0
- Computed DPS
- 33.07
- Shop price
- 15
- Tier range
- Tier I–IV
RockMelee Damage 1.0
Other-weapon DPS: 2 of 78 higher · largest change +13.3%
- Computed DPS
- 53.91
- Shop price
- 10
- Tier range
- Tier I–IV
ScissorsMelee Damage 0.8
- Computed DPS
- 30.21
- Shop price
- 15
- Tier range
- Tier I–IV
ScrewdriverMelee Damage 0.5 + Engineering 0.8Spawns structures — not in this figure
- Computed DPS
- 33.03
- Shop price
- 10
- Tier range
- Tier I–IV
ScytheMelee Damage 1.0 + % Life Steal 1.0
- Computed DPS
- 215.22
- Shop price
- 285
- Tier range
- Tier IV only
Sharp ToothMelee Damage 0.5 + % Life Steal 1.0
- Computed DPS
- 19.18
- Shop price
- 12
- Tier range
- Tier I–IV
SickleMelee Damage 0.8 + Harvesting 0.25
- Computed DPS
- 22.05
- Shop price
- 15
- Tier range
- Tier I–IV
SpearMelee Damage 1.0
- Computed DPS
- 50.01
- Shop price
- 20
- Tier range
- Tier I–IV
Spiky ShieldArmor 2.0
- Computed DPS
- 30.57
- Shop price
- 15
- Tier range
- Tier I–IV
SpoonMelee Damage 0.5 + Max HP 0.3
- Computed DPS
- 32.40
- Shop price
- 15
- Tier range
- Tier I–IV
StickMelee Damage 1.0
- Computed DPS
- 11.20
- Shop price
- 10
- Tier range
- Tier I–IV
SwordMelee Damage 1.0
- Computed DPS
- 68.25
- Shop price
- 51
- Tier range
- Tier II–IV
Thief DaggerMelee Damage 0.5
- Computed DPS
- 57.74
- Shop price
- 12
- Tier range
- Tier I–IV
Thunder SwordMelee Damage 1.5 + Elemental Damage 1.5Extra projectiles on hit — not in this figure
- Computed DPS
- 72.58
- Shop price
- 119
- Tier range
- Tier III–IV
TorchMelee Damage 1.0 + Elemental Damage 1.0Burning damage — not in this figure
- Computed DPS
- 1.24
- Shop price
- 10
- Tier range
- Tier I–IV
TridentMelee Damage 1.0 + Curse 0.5Bonus vs healthy targets — not in this figure
- Computed DPS
- 58.24
- Shop price
- 49
- Tier range
- Tier II–IV
Vorpal SwordMelee Damage 1.0Instant-kill chance — not in this figure
- Computed DPS
- 59.78
- Shop price
- 55
- Tier range
- Tier II–IV
War HammerMelee Damage 2.0 + Engineering 2.0
- Computed DPS
- 104.23
- Shop price
- 130
- Tier range
- Tier III–IV
WrenchMelee Damage 1.0Spawns a turret — not in this figure
- Computed DPS
- 16.62
- Shop price
- 20
- Tier range
- Tier I–IV
No melee weapons match the current filter.
Ranged weapons (31)
BlunderbussRanged Damage 1.75
- Computed DPS
- 14.07
- Shop price
- 45
- Tier range
- Tier II–IV
Chain GunRanged Damage 1.0 + Engineering 1.0
- Computed DPS
- 65.48
- Shop price
- 300
- Tier range
- Tier IV only
CrossbowRanged Damage 0.5 + Range 0.1Pierces or bounces on crit — not in this figure
- Computed DPS
- 25.01
- Shop price
- 16
- Tier range
- Tier I–IV
Double Barrel ShotgunRanged Damage 1.0
- Computed DPS
- 46.35
- Shop price
- 20
- Tier range
- Tier I–IV
FireballElemental Damage 0.75Burning damage — not in this figureExplosion damage — not in this figure
- Computed DPS
- 23.42
- Shop price
- 36
- Tier range
- Tier II–IV
FlamethrowerElemental Damage 0.01Burning damage — not in this figure
- Computed DPS
- 11.11
- Shop price
- 56
- Tier range
- Tier II–IV
FluteRanged Damage 0.5 + Luck 0.25Charms enemies
- Computed DPS
- 19.46
- Shop price
- 20
- Tier range
- Tier I–IV
Gatling LaserRanged Damage 1.0
- Computed DPS
- 163.64
- Shop price
- 290
- Tier range
- Tier IV only
Ghost ScepterRanged Damage 1.0
- Computed DPS
- 37.08
- Shop price
- 15
- Tier range
- Tier I–IV
Grenade LauncherRanged Damage 1.0Explosion damage — not in this figure
- Computed DPS
- 47.37
- Shop price
- 58
- Tier range
- Tier II–IV
Harpoon GunRanged Damage 1.0 + Melee Damage 1.0Slow zone
- Computed DPS
- 31.23
- Shop price
- 50
- Tier range
- Tier II–IV
IcicleElemental Damage 1.0
- Computed DPS
- 80.00
- Shop price
- 18
- Tier range
- Tier I–IV
JavelinMelee Damage 1.0Every Nth projectile differs — not in this figure
- Computed DPS
- 21.05
- Shop price
- 18
- Tier range
- Tier I–IV
Laser GunRanged Damage 6.0
- Computed DPS
- 62.42
- Shop price
- 15
- Tier range
- Tier I–IV
Medical GunRanged Damage 1.0
- Computed DPS
- 63.93
- Shop price
- 15
- Tier range
- Tier I–IV
MinigunRanged Damage 0.75
- Computed DPS
- 57.22
- Shop price
- 127
- Tier range
- Tier III–IV
Nuclear LauncherRanged Damage 1.0 + Elemental Damage 1.0Explosion damage — not in this figure
- Computed DPS
- 58.38
- Shop price
- 144
- Tier range
- Tier III–IV
ObliteratorRanged Damage 15.0
- Computed DPS
- 127.42
- Shop price
- 127
- Tier range
- Tier III–IV
Particle AcceleratorElemental Damage 1.0 + Engineering 1.0Burning damage — not in this figureSlows on hit
- Computed DPS
- 76.42
- Shop price
- 144
- Tier range
- Tier III–IV
PistolRanged Damage 1.0
- Computed DPS
- 72.12
- Shop price
- 10
- Tier range
- Tier I–IV
Potato ThrowerRanged Damage 0.4 + Max HP 0.2
- Computed DPS
- 42.99
- Shop price
- 36
- Tier range
- Tier II–IV
Rail GunRanged Damage 1.0 + % Dodge 0.45Builds up during the wave — not in this figure
- Computed DPS
- 38.23
- Shop price
- 20
- Tier range
- Tier I–IV
RevolverRanged Damage 2.0
- Computed DPS
- 68.99
- Shop price
- 20
- Tier range
- Tier I–IV
Rocket LauncherRanged Damage 1.0Explosion damage — not in this figure
- Computed DPS
- 79.69
- Shop price
- 56
- Tier range
- Tier II–IV
ShredderRanged Damage 0.5Explosion damage — not in this figure
- Computed DPS
- 24.52
- Shop price
- 15
- Tier range
- Tier I–IV
ShurikenMelee Damage 0.5Pierces or bounces on crit — not in this figure
- Computed DPS
- 26.57
- Shop price
- 12
- Tier range
- Tier I–IV
SlingshotRanged Damage 0.8
- Computed DPS
- 18.73
- Shop price
- 15
- Tier range
- Tier I–IV
SMGRanged Damage 0.8
- Computed DPS
- 53.60
- Shop price
- 20
- Tier range
- Tier I–IV
Sniper GunRanged Damage 1.0 + Range 0.3Extra projectiles on hit — not in this figure
- Computed DPS
- 53.33
- Shop price
- 115
- Tier range
- Tier III–IV
TaserElemental Damage 0.5Slow zone
- Computed DPS
- 60.72
- Shop price
- 15
- Tier range
- Tier I–IV
WandElemental Damage 1.0Burning damage — not in this figure
- Computed DPS
- 1.88
- Shop price
- 10
- Tier range
- Tier I–IV
No ranged weapons match the current filter.