War Hammer
× 2.0
Melee
Brotato 1.1.15.4 · Player stat
Measured against all 79 weapon families: how many of them a point of Engineering actually moves, and where the first point that changes anything sits.
Measured across all 79 weapon families
7 of 79The number no wiki prints
Damage is truncated to a whole number after the scaling terms are summed, and rounded again after the global multiplier. A stat point that does not push a weapon past one of those steps changes its output by exactly nothing. Below, each weapon family was recomputed one point at a time from the shared baseline until its damage per second moved.
| Weapon family | Baseline DPS | First point that changes it | DPS after that point | Average per point over +10 |
|---|---|---|---|---|
| ScrewdriverMelee | 33.03 | +2 | 34.85 +1.82 | +1.32 |
| PlankMelee | 31.62 | +2 | 32.67 +1.05 | +0.95 |
| Chain GunRanged | 65.48 | +1 | 98.71 +33.23 | +32.74 |
| DrillMelee | 38.85 | +1 | 43.29 +4.44 | +3.88 |
| ChainsawMelee | 34.89 | +1 | 36.66 +1.77 | +1.74 |
| War HammerMelee | 104.23 | +1 | 105.27 +1.04 | +1.04 |
| DEX-troyerMelee | 77.53 | +1 | 78.30 +0.78 | +0.78 |
| BrickMelee | 87.37 | +1 | 88.11 +0.74 | +0.73 |
| Particle AcceleratorRanged | 76.42 | +1 | 77.06 +0.64 | +0.64 |
Largest return per point: Chain Gun +32.74 DPS, Drill +3.88 DPS, Chainsaw +1.74 DPS.
Exact coefficients
9 weapon families list Engineering as a damage scaling key at the highest tier. Each coefficient is raw damage added per resolved point, before the global multiplier.
War Hammer
× 2.0
Melee
Brick
× 1.0
Melee
Chain Gun
× 1.0
Ranged
Chainsaw
× 1.0
Melee
DEX-troyer
× 1.0
Melee
Drill
× 1.0
Melee
Particle Accelerator
× 1.0
Ranged
Plank
× 0.9
Melee
Screwdriver
× 0.8
Melee
Placed structures
These are each structure’s own listed values, not a computed output figure. This site publishes no per-second number for a structure, because whether the player’s attack speed reaches one is unresolved.
Every listed source
The Skull line, by the rarity it is offered at.
19 items change Engineering with a plain added stat line.
Lighthouse
+20Rare · price 80
Diploma
+10Legendary · price 90
Shackles
+8Rare · price 80
Toolbox
+6Rare · price 55
Exoskeleton
+5Legendary · price 90
Nail
+5Rare · price 65
Cog
+4Uncommon · price 35
Alloy
+3Rare · price 80
Compass
+3Uncommon · price 40
Pile of Books
+3Uncommon · price 60
Showing the 10 largest of 16.
Wolf Helmet
−5Legendary · price 90
Crystal
−2Rare · price 65
Ritual
−2Uncommon · price 60
A gain modifier multiplies every point of Engineering from any source, including negative ones.
Stated, with its confidence
Confidence words are the ones this site’s own model records. How these figures are calculated.
Metric boundary