Panda official art

Legendary · Tier IV · Base game

Panda

Max HPLuck

Structured effects, restated

What one copy changes

Max HP

Changes Max HP by +12 points.

Each owned copy contributes this additive effect.

Luck

Changes Luck by +25 points.

Each owned copy contributes this additive effect.

% Damage

Changes Damage by −5 percentage points.

Each owned copy contributes this additive effect.
Stat references: Max HP · Luck · % Damage

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Panda. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Excalibur goes from 346.24 to 368.82 expected primary-target DPS.

Direct DPS change +22.58 DPS +6.5%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. ExcaliburExcaliburMelee · Tier IV 346.24 → 368.82 +22.58 DPS (+6.5%)
  2. ScytheScytheMelee · Tier IV 215.22 → 205.18 −10.04 DPS (−4.7%)
  3. Flaming Brass KnucklesFlaming Brass KnucklesMelee · Tier IV 135.34 → 128.58 −6.77 DPS (−5%)
  4. Power FistPower FistMelee · Tier IV 135.34 → 128.58 −6.77 DPS (−5%)
  5. FluteFluteRanged · Tier IV 19.46 → 25.91 +6.46 DPS (+33.2%)

Availability and ownership fields

Purchase facts

Rarity
Legendary · Tier IV
Price position
11–25 lowest of 42 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Requires an unlock
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Wanted-tag matches

  • Chunky — matches Max HP, Luck; wanted-tag filter chance 5%
  • Curious — matches Luck; wanted-tag filter chance 5%
  • Druid — matches Luck; wanted-tag filter chance 5%
  • Golem — matches Max HP; wanted-tag filter chance 5%
  • Lich — matches Max HP; wanted-tag filter chance 5%
  • Lucky — matches Luck; wanted-tag filter chance 5%
  • Masochist — matches Max HP; wanted-tag filter chance 5%
  • Ogre — matches Max HP; wanted-tag filter chance 5%
  • Pacifist — matches Max HP; wanted-tag filter chance 5%