% Damage
Changes Damage by +10 percentage points.
The recorded ownership limit is one copy.
Legendary · Tier IV · Abyssal Terrors
Structured effects, restated
Changes Damage by +10 percentage points.
The recorded ownership limit is one copy.Changes Range by +50 points.
The recorded ownership limit is one copy.Changes Knockback by +15.
The recorded ownership limit is one copy.Changes Knockback Aura by +3.
This effect replaces the value already stored for its key.Changes Fog Visibility by +75.
The recorded ownership limit is one copy.Purchase-time direct weapon metric
Using zero bonus player stats and zero item counters
Excalibur goes from 346.24 to 380.86 expected primary-target DPS.
Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.
It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.
Zero-stat baseline, highest available tier
ExcaliburMelee · Tier IV
346.24 → 380.86
+34.62 DPS (+10%)
ScytheMelee · Tier IV
215.22 → 236.75
+21.52 DPS (+10%)
Sniper GunRanged · Tier IV
53.33 → 70.00
+16.67 DPS (+31.2%)
Gatling LaserRanged · Tier IV
163.64 → 180.00
+16.36 DPS (+10%)
Flaming Brass KnucklesMelee · Tier IV
135.34 → 148.88
+13.53 DPS (+10%)
Availability and ownership fields
Offer and resolved-stat relationships