Medal official art

Uncommon · Tier II · Base game

Medal

Max HP% DamageArmor% Speed

Structured effects, restated

What one copy changes

Max HP

Changes Max HP by +3 points.

Each owned copy contributes this additive effect.

% Damage

Changes Damage by +3 percentage points.

Each owned copy contributes this additive effect.

Armor

Changes Armor by +1 point.

Each owned copy contributes this additive effect.

% Speed

Changes Speed by +3 percentage points.

Each owned copy contributes this additive effect.

% Crit Chance

Changes Crit Chance by −4 percentage points.

Each owned copy contributes this additive effect.
Stat references: Max HP · % Damage · Armor · % Speed · % Crit Chance

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Medal. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Gatling Laser goes from 163.64 to 152.73 expected primary-target DPS.

Direct DPS change −10.91 DPS −6.7%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. Gatling LaserGatling LaserRanged · Tier IV 163.64 → 152.73 −10.91 DPS (−6.7%)
  2. FistFistMelee · Tier IV 108.27 → 111.10 +2.83 DPS (+2.6%)
  3. Sniper GunSniper GunRanged · Tier IV 53.33 → 50.57 −2.77 DPS (−5.2%)
  4. Flaming Brass KnucklesFlaming Brass KnucklesMelee · Tier IV 135.34 → 138.04 +2.69 DPS (+2%)
  5. Power FistPower FistMelee · Tier IV 135.34 → 138.04 +2.69 DPS (+2%)

Availability and ownership fields

Purchase facts

Rarity
Uncommon · Tier II
Price position
57–64 lowest of 72 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Unlocked by default
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Wanted-tag matches

  • Bull — matches Armor; wanted-tag filter chance 5%
  • Chunky — matches Max HP; wanted-tag filter chance 5%
  • Explorer — matches Speed; wanted-tag filter chance 5%
  • Golem — matches Max HP, Armor; wanted-tag filter chance 5%
  • Hiker — matches Speed; wanted-tag filter chance 5%
  • Knight — matches Armor; wanted-tag filter chance 5%
  • Lich — matches Max HP; wanted-tag filter chance 5%
  • Masochist — matches Max HP, Armor; wanted-tag filter chance 5%
  • Ogre — matches Max HP; wanted-tag filter chance 5%
  • One-Armed — matches Percent Damage; wanted-tag filter chance 5%
  • Pacifist — matches Max HP, Armor; wanted-tag filter chance 5%
  • Speedy — matches Speed; wanted-tag filter chance 5%