Eyepatch official art

Uncommon · Tier II · Abyssal Terrors

Eyepatch

% Crit ChanceRanged Damage

Structured effects, restated

What one copy changes

Pierce On Crit

Changes Pierce On Crit by +1.

Each owned copy contributes this additive effect.

% Crit Chance

Changes Crit Chance by +3 percentage points.

Each owned copy contributes this additive effect.

Accuracy

Changes Accuracy by −10.

Each owned copy contributes this additive effect.
Stat references: % Crit Chance

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Eyepatch. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Excalibur goes from 346.24 to 359.78 expected primary-target DPS.

Direct DPS change +13.55 DPS +3.9%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. ExcaliburExcaliburMelee · Tier IV 346.24 → 359.78 +13.55 DPS (+3.9%)
  2. Gatling LaserGatling LaserRanged · Tier IV 163.64 → 171.82 +8.18 DPS (+5%)
  3. ScytheScytheMelee · Tier IV 215.22 → 221.49 +6.27 DPS (+2.9%)
  4. ObliteratorObliteratorRanged · Tier IV 127.42 → 131.13 +3.71 DPS (+2.9%)
  5. IcicleIcicleRanged · Tier IV 80.00 → 83.43 +3.43 DPS (+4.3%)

Availability and ownership fields

Purchase facts

Rarity
Uncommon · Tier II
Price position
57–64 lowest of 72 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Requires an unlock
Content
Abyssal Terrors
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Wanted-tag matches

  • Crazy — matches Crit Chance; wanted-tag filter chance 5%
  • Cyborg — matches Ranged Damage; wanted-tag filter chance 5%
  • Diver — matches Crit Chance; wanted-tag filter chance 5%
  • Generalist — matches Ranged Damage; wanted-tag filter chance 5%
  • Hunter — matches Crit Chance; wanted-tag filter chance 5%
  • Ranger — matches Ranged Damage; wanted-tag filter chance 5%