Snowball official art

Uncommon · Tier II · Base game

Snowball

Elemental Damage

Structured effects, restated

What one copy changes

Elemental Damage

Each item obtained that increases Elemental Damage changes Elemental Damage by +1 point.

This is a keyed effect; no fixed additive total is assumed beyond the stated trigger.
Stat references: Elemental Damage

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Snowball. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Wrench goes from 16.62 to 16.62 expected primary-target DPS.

Direct DPS change +0.00 DPS +0%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Declared count/stat relationship

How the item’s value changes with its input

Elemental Damage from qualifying Elemental Damage items obtained

Each item obtained that increases Elemental Damage adds +1 Elemental Damage point.

qualifying Elemental Damage items obtainedElemental Damage from this scaling effectNet Elemental Damage change from the item
000
1+1+1
3+3+3
6+6+6

Availability and ownership fields

Purchase facts

Rarity
Uncommon · Tier II
Price position
46–56 lowest of 72 in this rarity
Ownership
Recorded ownership limit: 1 copy.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Unlocked by default
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Filtered normal rolls

This item is filtered out of normal pre-final shop and crate rolls for the characters below. At the final-wave boundary and in endless, character filters are disabled. If filtering empties the candidate pool, generation can use an unfiltered backup pool. Upgrade rejection stops after 50 retries. These are offer filters, not ownership or use prohibitions.

  • Chef — included through Elemental Damage
  • Cyborg — included through Elemental Damage

Wanted-tag matches

  • Mage — matches Elemental Damage; wanted-tag filter chance 5%
  • Technomage — matches Elemental Damage; wanted-tag filter chance 5%