Campfire official art

Uncommon · Tier II · Base game

Campfire

Elemental DamageHP Regeneration

Structured effects, restated

What one copy changes

Elemental Damage

Changes Elemental Damage by +2 points.

Each owned copy contributes this additive effect.

HP Regeneration

Changes HP Regeneration by +2 points.

Each owned copy contributes this additive effect.

% Speed

Changes Speed by −2 percentage points.

Each owned copy contributes this additive effect.

Fog Visibility

Changes Fog Visibility by +50.

Each owned copy contributes this additive effect.
Stat references: Elemental Damage · HP Regeneration · % Speed

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Campfire. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Taser goes from 60.72 to 65.05 expected primary-target DPS.

Direct DPS change +4.34 DPS +7.1%
What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. TaserTaserRanged · Tier IV 60.72 → 65.05 +4.34 DPS (+7.1%)
  2. IcicleIcicleRanged · Tier IV 80.00 → 84.00 +4.00 DPS (+5%)
  3. WandWandRanged · Tier IV 1.88 → 5.63 +3.75 DPS (+200%)
  4. Thunder SwordThunder SwordMelee · Tier IV 72.58 → 75.49 +2.90 DPS (+4%)
  5. Plasma SledgePlasma SledgeMelee · Tier IV 82.49 → 85.24 +2.75 DPS (+3.3%)

Availability and ownership fields

Purchase facts

Rarity
Uncommon · Tier II
Price position
17–33 lowest of 72 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Unlocked by default
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

Wanted-tag matches

  • Bull — matches HP Regeneration; wanted-tag filter chance 5%
  • Doctor — matches HP Regeneration; wanted-tag filter chance 5%
  • Lich — matches HP Regeneration; wanted-tag filter chance 5%
  • Mage — matches Elemental Damage; wanted-tag filter chance 5%
  • Masochist — matches HP Regeneration; wanted-tag filter chance 5%
  • Pacifist — matches HP Regeneration; wanted-tag filter chance 5%
  • Technomage — matches Elemental Damage; wanted-tag filter chance 5%