Burning Spread
Changes Burning Spread by +1.
Each owned copy contributes this additive effect.
Common · Tier I · Base game
Structured effects, restated
Changes Burning Spread by +1.
Each owned copy contributes this additive effect.Changes Max HP by −1 point.
Each owned copy contributes this additive effect.Purchase-time direct weapon metric
Using Max HP 10 · 1 equipped weapon
Potato Thrower goes from 42.99 to 39.46 expected primary-target DPS.
Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.
It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.
Zero-stat baseline, highest available tier
Potato ThrowerRanged · Tier IV
42.99 → 39.46
−3.53 DPS (−8.2%)
ExcaliburMelee · Tier IV
380.86 → 377.40
−3.46 DPS (−0.9%)
ChopperMelee · Tier IV
46.20 → 44.80
−1.40 DPS (−3%)
SpoonMelee · Tier IV
32.40 → 31.24
−1.16 DPS (−3.6%)
Availability and ownership fields
Same rarity, adjacent shop price
The Common items either side of Snake in the same price order its rank above is measured in — what the shop is really offering you instead at this price.
Offer and resolved-stat relationships