Triangle of Power official art

Rare · Tier III · Base game

Triangle of Power

% Damage

Structured effects, restated

What one copy changes

% Damage

Changes Damage by +20 percentage points.

Each owned copy contributes this additive effect.

Armor

Changes Armor by +1 point.

Each owned copy contributes this additive effect.

% Damage

Changes Damage by −2 percentage points.

This is a keyed effect; no fixed additive total is assumed beyond the stated trigger.
Stat references: % Damage · Armor

Purchase-time direct weapon metric

Your before-and-after DPS

Current player state

Enter your current values before buying Triangle of Power. Player stats use the same device-local values as the weapon pages.

Using zero bonus player stats and zero item counters

Excalibur goes from 346.24 to 415.48 expected primary-target DPS.

Direct DPS change +69.25 DPS +20%

The comparison leaves out 1 conditional, temporary, proc, or target-dependent DPS-related effect. No fixed value is substituted for missing combat context.

What the comparison includes

Both sides use the shared expected primary-target, pre-mitigation direct-DPS engine. The after side adds fixed global-stat changes and the declared count/stat-scaled changes shown on this page. It includes staged damage rounding, crit expectation, projectile count, shooting duration, and steady-state mean cooldown.

It excludes enemy armor, target density, positioning, misses, overkill, burning, explosions, spawned attacks, temporary effects without a fixed duration state, conditional procs, target debuffs, and weapon-scripted damage changes. A displayed zero therefore means zero within this stated direct metric, not zero value in every combat situation.

Zero-stat baseline, highest available tier

Largest computed direct-DPS changes

  1. ExcaliburExcaliburMelee · Tier IV 346.24 → 415.48 +69.25 DPS (+20%)
  2. ScytheScytheMelee · Tier IV 215.22 → 258.27 +43.04 DPS (+20%)
  3. Gatling LaserGatling LaserRanged · Tier IV 163.64 → 196.36 +32.73 DPS (+20%)
  4. Flaming Brass KnucklesFlaming Brass KnucklesMelee · Tier IV 135.34 → 162.41 +27.07 DPS (+20%)
  5. Power FistPower FistMelee · Tier IV 135.34 → 162.41 +27.07 DPS (+20%)

Availability and ownership fields

Purchase facts

Rarity
Rare · Tier III
Price position
21–30 lowest of 70 in this rarity
Ownership
No item-specific ownership limit is recorded.
Shop lock
Can be locked in the shop
Crates
Included in normal crate eligibility
Unlock
Unlocked by default
Content
Base game
Curse field
Not a cursed item

Offer and resolved-stat relationships

Character-specific relationships

For declared direct stat effects, the same item calculation used on character pages applies each character’s stat-gain factors. A value group appears when the signed change is at least 50% of this item’s total absolute direct-stat magnitude.

Resolved direct-stat change: +50% or more

  • One-Armed — +95.2% normalized signed change (Damage +20 resolves ×2)

Resolved direct-stat change: −50% or less

  • Renegade — −76.2% normalized signed change (Damage +20 resolves ×0.2)
  • Builder — −71.4% normalized signed change (Damage +20 resolves ×0.25)

Wanted-tag matches

  • One-Armed — matches Percent Damage; wanted-tag filter chance 5%